- This article is about Kanako's appearance in Touhou: Gensokyo Reloaded. For the character in other contexts, see Kanako Yasaka.
Kanako Yasaka
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Character Portrait | |
Playstyle | Zoning |
Last Words | Divine Pillar "Meteoric Onbashira" "Virtue of Wind God" |
Pros[]
Cons[]
Statistics[]
Life | Chain Type | Walk Velocities (UPF) | Jump Startup | Jump Velocities (UPF) | ||
Forward | Back | Forward | Back | |||
1000 | II | 2 | -1.8 | 5 | 3 | -2.8 |
Forward Dash | Forward Air Dash | |||||
Startup | Velocity (UPF) | Duration | Recovery | Startup | Velocity (UPF) | Land Recovery |
4 | 4 | 12~66 | 8 | 6 | 4 | 10 |
Back Hop | Back Air Dash | |||||
Startup | Velocity (UPF) | Duration | Recovery | Startup | Velocity (UPF) | Land Recovery |
8 | -3.6 | 24 | 10 | 6 | -4 | 10 |
Movelist[]
Normals[]
Standing | |||
Hit Damage | 30 | Guard Damage | 0 |
Guard Type | Proration | 0.92 | |
P1 Power Gain | 40 | P2 Power Gain | 20 |
Properties |
Startup | Active | Recovery | Total | Advantage | ||
3 | 2 | 7 | 12 | +5 | +2 |
Standing | |||
Hit Damage | 65 | Guard Damage | 0 |
Guard Type | Proration | 0.9 | |
P1 Power Gain | 80 | P2 Power Gain | 40 |
Startup | Active | Recovery | Total | Advantage | ||
7 | 2 | 18 | 27 | -1 | -5 |
Standing | |||
Hit Damage | 100 | Guard Damage | 0 |
Guard Type | Proration | 0.85 | |
P1 Power Gain | 120 | P2 Power Gain | 60 |
Startup | Active | Recovery | Total | Advantage | ||
10 | 5 | 14 | 29 | +3 | -1 |
|
Crouching | |||
Hit Damage | 50 | Guard Damage | 0 |
Guard Type | Proration | 0.9 | |
P1 Power Gain | 40 | P2 Power Gain | 20 |
Startup | Active | Recovery | Total | Advantage | ||
5 | 4 | 7 | 16 | +3 | ±0 |
Crouching | |||
Hit Damage | 70 | Guard Damage | 0 |
Guard Type | Proration | 0.85 | |
P1 Power Gain | 80 | P2 Power Gain | 40 |
Startup | Active | Recovery | Total | Advantage | ||
8 | 4 | 14 | 26 | -1 | -4 |
Crouching | |||
Hit Damage | 100 | Guard Damage | 0 |
Guard Type | Proration | 0.75 | |
P1 Power Gain | 120 | P2 Power Gain | 60 |
Properties | (Trip) |
Startup | Active | Recovery | Total | Advantage | ||
12 | 2 | 20 | 34 | D | -9 |
Aerial | |||
Hit Damage | 50 | Guard Damage | 0 |
Guard Type | Proration | 0.9 | |
P1 Power Gain | 40 | P2 Power Gain | 20 |
Properties |
Startup | Active | Recovery | Total | Advantage | ||
6 | 5 | -- | -- | -- | -- |
Aerial | |||
Hit Damage | 80 | Guard Damage | 0 |
Guard Type | Proration | 0.85 | |
P1 Power Gain | 80 | P2 Power Gain | 40 |
Properties |
Startup | Active | Recovery | Total | Advantage | ||
7 | 5 | -- | -- | -- | -- |
Aerial | |||
Hit Damage | 30x4 | Guard Damage | 0 |
Guard Type | Proration | 0.945x4 | |
P1 Power Gain | 30x4 | P2 Power Gain | 15x4 |
Properties |
Startup | Active | Recovery | Total | Advantage | ||
10 | 2 (1) 2 (1) 2 (1) 2 | -- | -- | -- | -- |
|
Command Moves[]
Throw | |||
+ or ++ | |||
Hit Damage | 120 | Guard Damage | N/A |
Guard Type | Proration | 0.5 | |
P1 Power Gain | 80 | P2 Power Gain | 40 |
Properties | Does not make contact with opponents in hitstun or blockstun. |
Startup | Active | Recovery | Total | Advantage | ||
3 | 2 | 20 | 25 | D | D |
Onbashira Throw | |||
+ | |||
Hit Damage | 80 | Guard Damage | 16 |
Guard Type | Proration | 0.85 | |
P1 Power Gain | 80 | P2 Power Gain | 40 |
Properties |
Version | Startup | Active | Recovery | Total | Advantage | |
Ground | 14 | 1~30 | 45 | 60 | D | |
Aerial | 14 | 1~30 | 5L | -- | D |
Onbashira Slam | |||
+ | |||
Hit Damage | 100 | Guard Damage | 0 |
Guard Type | Proration | 0.7 | |
P1 Power Gain | 120 | P2 Power Gain | 60 |
Properties |
Startup | Active | Recovery | Total | Advantage | ||
28 | 9 | 19 | 56 | D | -3 |
Specials[]
Guard Cancel | |||
during blockstun | |||
Hit Damage | 80 | Guard Damage | 16 |
Guard Type | Proration | 0.1 | |
P1 Power Gain | -1000 | P2 Power Gain | 40 |
Properties | Cannot cause a K.O. |
Startup | Active | Recovery | Total | Advantage | ||
0+6 | 2 | 42 | 50 | D | -20 | |
Notes on Frame Data | Startup invulnerability 1f~20f. |
Sky God: Wind Summon | |||
Hit Damage | 26x3 | Guard Damage | 5x3 |
Guard Type | Proration | 0.95x3 | |
P1 Power Gain | 15 / 20x3 | P2 Power Gain | 10x3 |
Properties | * |
Sky God: Onbashira | |||
Hit Damage | 90 | Guard Damage | 18 |
Guard Type | Proration | 0.75 | |
P1 Power Gain | 15 / 60 | P2 Power Gain | 30 |
Properties |
Version | Startup | Active | Recovery | Total | Advantage | |
Ground | 14 | 16 | 42 | 72 | D | -15 |
Ground | 18 | 16 | 38 | 72 | D | -11 |
Ground | 22 | 16 | 34 | 72 | D | -7 |
Aerial | 14 | 16+ | 5L | -- | -- | -- |
Aerial | 18 | 16+ | 5L | -- | -- | -- |
Aerial | 22 | 16+ | 5L | -- | -- | -- |
Omiwatari Cross | |||
+ | |||
Hit Damage | 60x3 | Guard Damage | 12x3 |
Guard Type | Proration | 0.85x3 | |
P1 Power Gain | 15xN / 40x3 | P2 Power Gain | 20x3 |
Properties | Attack can be repeated up to 3 times. |
Version | Startup | Active | Recovery | Total | Advantage | |
Ground to ground | 13 | 19 | 28 | 60 | D | -28 |
Ground to air / aerial to air | 13 | 19 | 8L | -- | D | -- |
Aerial to land mid-attack | 13 | Until landing | 24L | -- | D | -- |
Version | Startup | Active | Recovery | Total | Advantage | |
Ground | -- | -- | -- | 54 | -- | -- |
Aerial | -- | -- | 5L | -- | -- | -- |
Notes on Frame Data | Pushbox active 7f~43f. |
Spell Cards[]
God Sign "Beautiful Spring-like Suiga" | |||
Hit Damage | 28x10 | Guard Damage | 5x10 |
Guard Type | Proration | 0.96x10 | |
P1 Power Gain | -1000 | P2 Power Gain | 30x10 |
Properties |
Version | Startup | Active | Recovery | Total | Advantage | |
Ground | 0+10 | 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 | 51 + 5L | 141 | D | -37 |
Aerial | 0+10 | 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 | 5L | -- | D | -- |
Notes on Frame Data | Startup invulnerability 1f~14f. Projectile invulnerability 15f~86f. |
Divine Festival "Expanded Onbashira" | |||
Hit Damage | 30x10 | Guard Damage | 5x10 |
Guard Type | Proration | 0.95x10 | |
P1 Power Gain | -1000 | P2 Power Gain | 30x10 |
Properties |
Version | Startup | Active | Recovery | Total | Advantage | |
Ground | 0+13 | 73+ | 41 | 127 | D | -- |
Aerial | 0+13 | 73+ | 5L | -- | D | -- |
Last Words[]
Version | Startup | Active | Recovery | Total | Advantage | |
Ground | 0+26 | 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 | 41 | 142 | D | -22 |
Aerial | 0+26 | 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 (5) 3 | 5L | -- | D | -- |
Startup | Active | Recovery | Total | Advantage | ||
0+9 | 24 | 35 | 68 | D | -31 | |
Notes on Frame Data | Startup invulnerability 1f~11f. Projectile invulnerability 12f~33f. |
Touhou: Gensokyo Reloaded | |
Playable Characters | Alice Margatroid • Byakuren Hijiri • Chen • Cirno • Eirin Yagokoro • Flandre Scarlet • Fujiwara no Mokou • Hong Meiling • Ichirin Kumoi • Kanako Yasaka • Koakuma • Koishi Komeiji • Komachi Onozuka • Lie Meiling • Mamizou Futatsuiwa • Marisa Kirisame • Meimu • Mima • Patchouli Knowledge • Reimu Hakurei • Reisen Udongein Inaba • Remilia Scarlet • Sakuya Izayoi • Sanae Kochiya • Suika Ibuki • Utsuho Reiuji • Youmu Konpaku • Yukari Yakumo • Yuuka Kazami • Yuyuko Saigyouji |
Non-playable Characters | Meimu |
Stages | Bamboo Forest of the Lost (Day/Night) • Catwalk in Geyser • Cemetary of Onbashira • Collapsed Boundary • Creek of Genbu • Eientei • Field of Tanuki • Forest of Dolls • Forest of Magic • Garden of the Sun • Gensokyo • Hakugyokurou • Hakurei Shrine (Day/Night/Boundary/Border) • Hakurei Shrine Ruins • Mare Tranquilitatis • Misty Lake • Moriya Shrine • Netherworld • Palace of Earth Spirits • Palanquin Ship (Exterior/Interior) • Scarlet Devil Mansion Basement • Scarlet Devil Mansion Clock Tower (Day/Night) • Scarlet Devil Mansion Foyer • Scarlet Devil Mansion Library (Day/Night) • The Outside World • Untrodden Valley |